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	<title>CoX &#8211; Bhagwan @ Large</title>
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		<title>Goodbye, old friend. Again</title>
		<link>https://scottjamesmagner.com/archives/2012/09/01/goodbye-old-friend-again/</link>
					<comments>https://scottjamesmagner.com/archives/2012/09/01/goodbye-old-friend-again/#comments</comments>
		
		<dc:creator><![CDATA[Bhagwan @ Large]]></dc:creator>
		<pubDate>Sun, 02 Sep 2012 01:15:40 +0000</pubDate>
				<category><![CDATA[CoX]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Good-bye]]></category>
		<category><![CDATA[stupid bhagwan tricks]]></category>
		<category><![CDATA[wayback machine]]></category>
		<category><![CDATA[work]]></category>
		<guid isPermaLink="false">http://www.bhagwanx.com/?p=1882</guid>

					<description><![CDATA[I&#8217;m thinking back to a party I attended/held a few years ago. As often happens, the menfolk self-segregated and began talking about this hip new computer game that had just came out. At that time, despite battling constant addiction with Civ2 and MOO2, and the burgeoning pre-smartphone mobile games, I &#8230;]]></description>
										<content:encoded><![CDATA[<p>I&#8217;m thinking back to a party I attended/held a few years ago. As often happens, the menfolk self-segregated and began talking about this hip new computer game that had just came out.</p>
<p>At that time, despite battling constant addiction with Civ2 and MOO2, and the burgeoning pre-smartphone mobile games, I was primarily a console gamer. I had (and have) been moving around all my systems from place to place, connecting them to ever more impressive televisions as I made my way through the nerd world.</p>
<p>(for the record, <a href="http://www.atariguide.com/0/090.php">Combat</a> plays awesomely on a plasma television, especially with the subwoofer cranked up)</p>
<p>For me, the 100-ish hours involved in fully mastering a Final Fantasy installment, or getting the most out of Xenosaga or Saga Frontiers was about what I thought a game should be. They (My friends) were also console gamers, but also had spent a great deal of time playing Everquest, mainly because they always had nice computers.</p>
<p>I&#8217;ll admit it, as a techie-geek, my computer knowledge was far behind that of my peers. Despite having attended a technical college, there was nearly a decade between my scratch-built 286 and the hand-me-down gateway I picked up in &#8217;99. My world was mainly one of <a href="http://www.bhagwanx.com/gametastic/">pen-and-paper adventures</a>, and the computer games were a distraction, nothing more.</p>
<p>But they intrigued me. Incredibly detailed character creation, myriad storyline options, infinitely repeatable play experiences. This sounded like just what I was looking for.</p>
<p>The problem? I&#8217;d just closed down a business, was living in the attic of one of those friends, and the laptop I&#8217;d seconded from another company could barely stay awake long enough for me to answer online job ads. On-board graphics and an iffy power-supply made for a not-satisfying gaming experience, and there was no way my unemployed self could pay a monthly fee.</p>
<p>Yes, it was a dirty, shameful MMO. The same type of game that led me to not even consider playing <a href="http://www.playonline.com/ff11us/envi/ps/ps01.html?pageID=ps">FFXI on my PS2</a>, despite how awesome I thought it would be to plug a hard-drive into the back and connect to the intarwebs. I went back to my world of words, and even after I landed another job (making games, oddly enough), it was another few months before the game and I crossed paths again.</p>
<p>Oddly enough, it was when my own company embarked on a cross-promotion with theirs. You see, we made tiny superhero miniatures, and they made a Massively Multiplayer Online superhero game. So the chance to put a HeroClix figure in a box of City of Heroes seemed like the best possible combination of worlds. I even got a couple free copies of the game to look at.</p>
<p>But, no computer on which to play it. Until one of my aforementioned friends announced that he was upgrading his machine, and really had no use for his old one. A machine he&#8217;d built specifically to play this game, no less.</p>
<p>Seems like a great plan! So one drunken night we fired up the machine, installed the game, and I made the absolute ugliest character ever, not realizing that the joke name we&#8217;d picked was to become my online handle for the rest of eternity.</p>
<p>Oops. Because the game was really, really fun. It took me a while to get a handle on how the superpowers worked, what I really needed to do to win, and to find a good group of people to play with.</p>
<p>Well, to play with, anyway.</p>
<p>Over the years I&#8217;ve fought crime (and later, crimefighters) with the full gamut of &#8220;internet superstars.&#8221;  In general, my interactions were calm ones, but the occasional dramabomb really made me question online gaming as an activity.</p>
<p>And yet, my invisible friends always drew me back in. My account lapsed for 8 months once, and when I was ready to play again I went at it full-bore, even acquiring a second account from a friend for maximum insanity. Character after character climbed the leveling charts, for the bargain entertainment price of one dollar a day.</p>
<p>A pittance, compared to what I was accustomed to spending on a 3 1/2 hour baseball game, or a single night out&#8217;s worth of beer. </p>
<p>It was such a minor amount, that when I stopped playing for almost a year, I hardly even noticed the expense of maintaining my accounts each month. But my characters were there waiting for me when I got back, as were the colorful and crass nerds I&#8217;d come to embrace as part of my extended family.</p>
<p>Sadly, all that came to an end about two years ago. After working on several high end, beautifully rendered MMOs with far more exciting gameplay, I said goodbye to my digital friends with a sadness inside me. The game was just not fun anymore, and really had received no &#8220;mechanical&#8221; upgrades since its release in 2004. The graphics were dated, and even the content I hadn&#8217;t seen before wasn&#8217;t interesting to me. I&#8217;d grown up, and City of Heroes hadn&#8217;t.</p>
<p>A while back, the game went free-to-play, meaning I no longer needed a monthly fee to enjoy the game. I did need a lot of convincing to try out the game, especially since the first thing I found out was that my 21 max-leveled characters were all but inaccessible to me. Worse, my friends had moved to a different server altogether, meaning that in order to play with them again I&#8217;d need to spend a great deal of money on a game I&#8217;d already determined was worth none.</p>
<p>Yesterday, its owners decided the same thing. As of November 30th of this year, City of Heroes will just be a fading memory, much like the enjoyment I used to get from tabletop role-playing, baseball, and beer.</p>
<p>And yet, I&#8217;m sad. Perhaps it&#8217;s because I&#8217;m not working right now, or perhaps it&#8217;s because I rarely chat with my goons of yore. But City of Heroes was MINE, and it&#8217;s finally dawned on me that the relationship really worked the other way around.</p>
<p>So goodbye, old friend. You&#8217;ll always be my first, and my characters and I thank you for the thousands of hours you let us play in your sandbox.</p>
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